Pelgrane Press
Gareth Ryder-Hanrahan
Teen (13+)
One player becomes a former intelligence agent who discovered that vampires rule the world from the shadows and was burned for knowing too much. Working with one GM, the player investigates conspiracies, draws on contacts, and fights back against supernatural enemies. Night’s Black Agents: Solo Ops adapts the espionage and vampire-hunting action of Night’s Black Agents for one player and one GM.