LichLight Imprints
Teen (13+)
By day, you are a student, attending lectures, exploring campus traditions, and navigating the peculiar social rituals of university life. By night, you are something more: A Custodian of the Archive, sworn to maintain a secret collection of living knowledge. Books that rearrange themselves, relics that whisper, and rules (so many rules) that must never be broken. The Society tells you the Archive must be protected. That some truths are too dangerous to know. But you can’t shake the feeling that something inside is watching you… learning from you… and waiting. Craft your University & Society - Build your own ivy-clad campus or modern fortress of academia, then uncover the secret society pulling the strings. Your Choices Shape the Mystery - The Archivium houses four lurking horrors, each aligned with a subgenre of horror. Your Foundational Charter determines which one dominates, changing the flavour of your entire playthrough. Custodial Duties by Night - Catalog forbidden tomes, classify relics, and hold the Archive together one shift at a time, before it consumes you. Build the Archive as You Play - Every book and artifact you shelve is one you invent. By the end, you’ll have created your own Dewey Decimal of the uncanny and unknowable. Orientation Week - The starting section of the game now comes with an expanded guide and commentary, weaving in all five Codices so you can set up your Archivium with every option at hand. This game started as a simple "create spooky books" concept and through multiple months of expansion content evolved into a full university sim experience, where you decide which modules or codices to implement in your game, make it as easy or immersive as you like.