5e Solo Gamebooks
Paul Bimler
All Ages
This one-sheet wilderness / hexcrawling tool is intended for solo players, and is designed with one factor in mind - compactness. Using just this A4, printed and laminated, you can generate endless overland hexcrawl adventures for yourself and your characters. The idea is that you can take this double-sided A4 anywhere and use it to generate your wilderness quests using only d6s. The Solo Wilderness Crawler is system-agnostic, and designed to work with any fantasy RPG. Use what you want from the system and leave out what you don’t want, substituting other tables or resources as you see fit. Two versions of the product: white hex with ice battlemap, parchment hex with grass battlemap. Every combination of those, as well as a version with a plain white hex and battlemap, is provided. The front side is designed as a random hexcrawl generator, with a small-scale hex for you to map out your overland adventure as you move through it. Hence, this side is where all the terrain generation tables are located. The flip side contains some other tables, as well as a battlemap for running close-quarters combat. The battlemap grid is a bit less than an inch. However, a miniature with a 1-inch base will still sit comfortably on these squares, with a little overlap. Three versions of the product are given: one with a grass battlemap, one with an ice battlemap, and the other with plain white background. The flipside also contains Terrain Tables, a Basic Oracle Table, a Wilderness Features Table, Structure Table, Weather Table, Settlement Table, optional Monster Table (for randomising monster actions) and a Wilderness Monster Encounter Ideas Table.