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Siege Perilous

Siege Perilous

Publisher

Gallant Knight Games

Author

Alan Bahr

Age Rating

Teen (13+)

Price Type
Paid
Tags
Arthurian Combat Duet GM-less Guided by Firelights Human Made Knights mechanic:Dice mechanic:Journaling mechanic:Oracle mechanic:Tarot Cards mechanic:Tokens Romance Solo Three or More

Summary

A solo and troupe (group) roleplaying game about Arthurian knights questing across England.

Full Description

"What happiness to reign a lonely king?" - Alfred, Lord Tennyson, Idylls of the King Siege Perilous is a solo and troupe (group) roleplaying game about Arthurian knights questing across England. You will travel through the life of your knight, encountering characters, enemies and NPCs. You will undertake quests, both for your own advancement and that of those you serve alongside and for. Siege Perilous is about getting older and moving past old scars that still pull at you. It's about loss, discovery, pursuing perfection and failing. It is about romance, battle, conflict, duty, loyalty, love, faith, and death. Siege Perilous is powered by a heavily modified version of Firelights by Fari Games. You will use Tarot cards to define your quests and goals, while using dice (two six-sided ones) and minor arcana cards to resolve and undertake actions. The game features one quest for every major arcana, as well as rules for battles, manors, challenges, aging, and romances. You will need a tarot deck, six-sided dice and some tokens to play this roleplaying game.

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