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The Last Ranger

The Last Ranger

Publisher

ToriBee

Author

ToriBee

Age Rating

Mature (17+)

Price Type
PWYW
Tags
Alone Crafting Horror Isolation mechanic:Dice mechanic:Journaling Monsters Solo Survival

Entry Links

Summary

You are the last ranger. Keep the monsters inside the fence. Keep the tower standing.

Full Description

A solo survival horror journaling RPG. You’re not alone. You just wish you were. The forest isn’t dead. It’s just digesting slower than the cities did. You used to hand out trail maps. Maybe you smiled once. Now you’re holed up in a rotting firewatch tower in the center of Olympic National Park—what’s left of it. Fog-drenched, monster-choked, quiet as a grave with good acoustics. You haven’t heard another human voice in weeks… unless the radio counts. It shouldn’t. You are the last ranger. Keep the monsters inside the fence. Keep the tower standing. Try not to scream into the Spirit Beacon. (Seriously. Don’t.) What You’ll Do: Explore the haunted biomes of the park: rainforest, alpine, coastal, and the place you’re not supposed to go Hunt fungal elk, coral wolves, and other things that blink out of sequence Craft weapons and tools from teeth, moss, and whatever used to be a person Listen to the radio… until it starts listening back Lose your tower and become nomadic, cold, and full of bad ideas Discover clues about the quarantine, the perimeter, and what the park was really built to contain What You Need: A journal or death log 1d4, 1d6, 1d8, 1d12, 1d20 (or a dice app if your hands are shaking) A taste for lonely horror Optional: a flashlight and a soundtrack that sounds like static eating a hymn Endings Include: Getting rescued (sure) Getting eaten (more likely) Escape (yeah, good luck) Getting absorbed into the ecosystem (hot) Sleeping next to the frequency (now it dreams through you)

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