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52 Days on the Ice

52 Days on the Ice

Publisher

Constellation

Author

Ell Schulman

Age Rating

Teen (13+)

Price Type
Paid
Tags
Aliens Duet GM-less Isolation mechanic:Coin toss mechanic:Playing Cards Relationships

Summary

You are alien to each other but together you must cross a great expanse.

Full Description

You are alien to each other. For one of you, this world is familiar. You are the Exile. For the other, this world is not. You are the Envoy. You are fleeing something terrible and going into a situation which might be as bad for one or both of you. Your only route is across a great expanse. 52 Days on the Ice is a two player, GMless tabletop roleplaying game that takes one to four hours to play. It is a game about how the relationship between two people evolves as they travel across a great expanse in isolation together. 52 Days on the Ice is inspired by the last fourth of the book The Left Hand of Darkness by Ursula K. Le Guin. Reading The Left Hand of Darkness is not required and this game is fully playable without any knowledge of it. If you want to hear it played, you can listen to this episode of Party Of One.

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