Find answers to common questions about solo and duet RPGs (Role-Playing Games) and how to submit games to this website.
A solo RPG (Role-Playing Game) is a tabletop game designed for one player. Unlike traditional RPGs that require a Game Master and multiple players, solo RPGs use various mechanics like random tables, oracles, journaling prompts, etc, to guide the story and gameplay.
Solo RPGs can include:
- Journaling games where you write your character's story, usually with prompts
- Oracle-based games that use random tables to answer questions
- Choose-your-own-adventure style games with branching paths
- Solo campaigns for traditional RPG systems
A duet RPG is a game designed for two people, either one player and one GM or GMless games for two players. These games create intimate, story-focused experiences that work well for couples or friends.
Duet RPGs often feature:
- Intimate storytelling with deep character development
- Collaborative worldbuilding between the two players
- Romance-friendly mechanics for couples—or for those playing in character couples
Getting started is easier than you might think:
- Browse our list using the search function to find games that match your interests
- Start simple with shorter games, like one-page games
- Read reviews or check out actual play videos online
- Try free games first to see what style appeals to you
- Have basic supplies ready like dice, paper and pencil
- Don’t worry about perfect, just start playing!
Many solo RPGs can be played in a short time, making them perfect for trying out different styles.
Most solo and duet RPGs require minimal supplies:
- Dice - a standard set of polyhedral dice (d4, d6, d8, d10, d12, d20) covers most games
- Paper and pencil - for character sheets, notes, and journaling
- The game book or PDF - many games are available digitally for a cheaper price than a physical copy
Some games might also use:
- A journal or notebook
- Tokens or coins for tracking resources
- Playing cards or tarot decks
- Block tower (like Jenga) to add a sense of tension
Play time varies widely depending on the game and your preferences:
- Quick sessions: 15-30 minutes for simple prompts or micro-games
- Short games: 1-3 hours for complete story arcs
- Medium campaigns: several sessions over weeks or months
- Long campaigns: ongoing play over months or years
One of the benefits of solo and duet RPGs is that you can play at your own pace, stopping and starting whenever you have some spare time to pick up and play.
Yes! There are several ways to adapt traditional RPGs:
- Oracle tools or emulators like Mythic GM Emulator, Conjectural Roleplaying GM Emulator (CRGE) or The Solo Adventurer’s Toolbox (specifically for 5e) can replace the Game Master
- Solo supplements designed for specific systems (D&D, Pathfinder, etc.)
- Duet modules written specifically for GMless or co-operative games
- Simplified rules that remove elements requiring multiple players
However, games designed specifically for solo or duet play often provide a smoother, more satisfying experience than ones adapted from traditional games.
We welcome community submissions! To suggest a game to be added to our list:
- Check if it's already listed using our search function
- Ensure it fits our scope: games designed for 1-2 players and other requirements on the submission page
- Fill in as much of the submission form as you can, we’ll fill in the rest but please try to at least include::
- Game title and author/publisher
- Brief description
- At least one link where it can be purchased or downloaded
- Any relevant tags (genre/theme, mechanics, etc.)
We review all submissions and add qualifying games to our database.
We have a lot of games listed on our site so we are grateful if you find a mistake that needs correcting, there are broken links or anything else. To do this you can contact us on solorpglist@gmail.com and let us know. Please include as much information as you can.
Please feel free to contact us via email at solorpglist@gmail.com and we’ll do our best to answer them.