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Sigils in the Dark

Sigils in the Dark

Publisher

Kurt Potts

Author

Kurt Potts

Release Date

2020-03-16

Age Rating

Teen (13+)

Price Type
Paid
Tags
English Magic mechanic:Journaling mechanic:Print and play Narrative-focused PDF Single Session Solo

Summary

Sigils in the Dark is a journaling game and GM supplement where you find yourself creating an evil mage's spellbook.

Full Description

You have a need, a deep burning need that drives you. Is it love, regret, desire? The darkness whispers,  “I can help you…” Minutes turn to hours as you try to focus on the voice. Symbols, shapes, swirl in the darkness at the edge of your perception. If only you could grasp them, your needs would be met and more. What is Sigils in the Dark? Sigils in the Dark is a journaling game and GM supplement. The goal of the game is to create an evil mage’s spellbook. You’ll take up the role of this wizard with a desperate need, in search of arcane power to get what they want. They will try to understand dark sigils just outside their perception by randomly generating spells and adding liner notes to their grimoire. In the end, you’ll have an in-game artifact that you can pass on to players and hopefully know a little more about what your evil mage has sacrificed to get where they are. 11 page PDF Solo Journaling Sigil Drawing Print \& Play

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