A solo mystery journaling game of murder most foul.
Take on the role of an Occult Detective tracking a serial killer across a Victorian London inspired city beneath a cracked moon that bleeds Ghostlight onto the world, festering as ghosts, necromancy, and undeath.
A game about maintaining hope whilst confronting the darker aspects of humanity—namely your own.
A 5-minute GM-less game about being a jellyfish.
A d100 roll-under system designed to be played solo or with a friend. It is a stand-alone game that can be used to either enjoy several sessions of game play or to build an Arthurian-like mythos for your own campaign.
A solo body horror analog RPG that asks you to look critically at yourself and the parts you're made of.
A Solo Rural Fantasy Journaling RPG
Against the Wind is a solo/coop fantasy-adventure sandbox game in a land ravaged by fierce winds and biting cold, all infused with a subtle pinch of fairy tale ambiance.
Become a vampire in this solo RPG based on Ironsworn
A solo RPG about a forest fire, where you allow the old to be burned away to make room for the new.
A solo roleplaying game of royal genealogy and worldbuilding.
A game of showing affection for well-deserving degens
A solo journalling game where the player is a librarian who keeps doing their job after being kidnapped to a god's realm.
A solo journaling RPG about owning a mobile library
A solo journaling RPG about owning a mobile tea shop and garden.
A Solo TTRPG Raising Awareness of Hurricane Helene's Impact in Southern Appalachia
A solo journaling game about being a monster fighting against the darkness within and falling in love with the world. Some say you are destined to end this world—but you love it enough to save it.
A murder mystery for one or more players
A solo journaling RPG where you take on the role of a fresh recruit in the Tactical Unit of the Department of Special Relativity, entrusted with a crucial mission.
A solitary game of self-exploration, magic, music and pain where you play a weary magic user, wandering dark streets banishing the phantoms that haunt them; phantoms powered by bad memories and cursed music.